Archive for the ‘Social Networking’ Category

The coolest experimental design stuff that I have seen done by any one designer is that of Jil Lee’s. He has a ton of work on his site, all of which has some merit to it. His site itself is rather well organized.

Of all of Lee’s work, however, one project really shines: the Bubble Project. If you live in/around New York City, you might have seen one of the many installations of the Bubble Project; I use the word “installation” lightly here.

The idea of putting up stickers–or some form of easily replicated/mass produced display–that interacts with the public somehow is very awesome. This idea is also explored in the projected graffiti stuff–a large scale display that is viewed by many passersby.

Even though I know Mason Gross people tend to look down upon graffiti influence, I rather like stencil art–both visually, as well as the idea of it. The ability to quickly replicate a visual/textual object on a wall in a public setting is very appealing and can be very powerful; even poorly executed graffiti is seen by many if it is in a prominent enough location. This means that graffiti, especially stencil based graffiti is very much a form of graphic design.

Now if there is a way to marriage digital technology with interactivity with the mass production/social aspect of graffiti, with the idea of rebellion and detournement, then that’s the ticket to how I want to approach my thesis.

-rgm

If I had to pick a designer who has impacted me the most in the past year, it would be Jer Thorp. Does my work reflect this impact? No, not really. This is due to the fact that I have just gotten my feet wet with Processing, the program Thorp uses to create his mind-blowing work.

Processing is a Java IDE (development platform) for artists and designers. It was developed at the MIT media labs in 2001 as a way to teach object oriented programming in a visual fashion. Since then, it has evolved into a tool used by artists and designers to create anything from digital sculptures to psychedelic wave-forms to–the part that interests me the most–visual trend forms.

Thorp uses Processing to show trends in social networks such as Twitter and Facebook, as well as in socio-political issues and the economy. The graphs he creates track exceedingly large amounts of data in simple, concise, and easy-to-follow visual solutions. They are dynamic, use color very well, yet simple, as they stick to their concept and never veer. The best part about these graphs is that they are organic, since they are fed by the ever-changing data of the internet.

-rgm

New Motorola Cliq focuses on social networking. Once more we see a push for server side, application based communication. I have always thought that social networking had an interesting relationship to design. Graphic design is the communication through text and visuals, and well, social networking does the same thing. Transitively, one could say that social networking over the web is graphic design. Right now, social networking primarily refers to web interaction, however, my question is: how far can we pull web social networking outside of our computers into the realm of daily life? How perfectly well can we blend daily life with the web resources we have access to? I believe that the iPhone is a success at this point, but i also believe that the web/reality interaction can be pushed further. What about interactive clothing? What about interactive displays and maps in public locations?

-rgm